Battle for the Port

Start Time End Time
Apr 19 2026 10:30 AM Apr 19 2026 06:00 PM
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Battle for the Port is Wilmington’s ultimate indoor paintball showdown.
This isn’t just another tournament — it’s a test of skill, teamwork, and nerve. 

Open Players will get into matches with others. 

Squads of three battle through 3v3 segments where every move matters and there’s no room to hide. 

Fast matches, limited team slots, real prizes, and pure bragging rights. One team leaves on top. Everyone else reloads.

 

Food:

Hot Dogs, chips, drink $6

Hot Dog or Pizza - $2.5 Each 

Chips, Drinks, Candy Available.

 

After play, beer and wine available where applicable. 

 

Bonuses

Bonus (1) – Time Permitting - Day of Event: 1v1 Duel Tournament ($15 Entry)
Bonus (2) - 12.5 Axe Throwing for players, guest, or chaperones.

 

Bonus (2) – 8 Training Days available. $20 training days
Players can schedule open play from 6 PM to 8 PM for only $20.  

Thursdays: March 5, March 12th, March 26th, April 2nd, April 9th
Saturdays: March 28th, April 4th, April 11th

 

Tournament Schedule

April 19

12:00 PM – Check-In Opens
Teams arrive, gear up, confirm rosters
12:30 PM – Player Briefing
Rules, scoring, safety, match flow
1:00 PM – Pool Play Begins
Fast rotations, nonstop matches
3:30 PM – Playoffs Begin
Top teams advance to elimination bracket
4:30 PM – Championship Final Match
Winner crowned on the field
5:00 PM – Event Wrap-Up

 

Match Style

Fast Objective Paintball

  • Each match is a timed, competitive sprint built around an objective-based scoring system.
    • Match Length: 3 rounds of 3 minutes
    • Goal: Capture and score the objective (flag/button style)

Official 3-Man Scoring (CFOA-Style)
Matches are scored using a proven 3-man tournament point structure, similar to major small-team paintball events:

Points Awarded Per Match
• Flag Capture (Button Press) / Objective Score: 50 points
• Each Opponent Eliminated: 10 points
• Each Player Still Alive at End: 10 points
• First Flag Pull (if used): 5 points

This system rewards both aggressive teamwork and smart survival.

 

Standings & Advancement

Pool Play (Round Robin)

Teams will be placed into pools and play multiple matches to build point totals.

  • Every team plays at least 2 matches (4-6 games)
    Total points determine ranking
     

Tiebreakers

If teams are tied in points:

  1. Head-to-Head Result
  2. Objective Scores
  3. Total Players Alive
     

Playoffs (Single Elimination)

After pool play, the top teams advance into the championship bracket.

  • Semifinals → Finals

Winner takes the title of Crossfire 3-Man Champions